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SIGGRAPH
2010
ACM
15 years 7 months ago
Rigid-body fracture sound with precomputed soundbanks
We propose a physically based algorithm for synthesizing sounds synchronized with brittle fracture animations. Motivated by laboratory experiments, we approximate brittle fracture...
Changxi Zheng, Doug L. James
SIGGRAPH
2010
ACM
15 years 7 months ago
A novel algorithm for incompressible flow using only a coarse grid projection
Large scale fluid simulation can be difficult using existing techniques due to the high computational cost of using large grids. We present a novel technique for simulating deta...
Michael Lentine, Wen Zheng, Ronald Fedkiw
SIGGRAPH
1994
ACM
15 years 6 months ago
Using particles to sample and control implicit surfaces
We present a new particle-based approach to sampling and controlling implicit surfaces. A simple constraint locks a set of particles onto a surface while the particles and the sur...
Andrew P. Witkin, Paul S. Heckbert
GRAPHITE
2007
ACM
15 years 6 months ago
A shape hierarchy for 3D modelling from video
This paper describes an interactive method for generating a model of a scene from image data. The method uses the camera parameters and point cloud typically generated by structur...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
3DOR
2010
14 years 9 months ago
Semantics-Driven Approach for Automatic Selection of Best Views of 3D Shapes
We introduce a new framework for the automatic selection of the best views of 3D models. The approach is based on the assumption that models belonging to the same class of shapes ...
Hamid Laga