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CGF
2006
202views more  CGF 2006»
15 years 2 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
SI3D
2009
ACM
15 years 9 months ago
Egocentric affordance fields in pedestrian steering
In this paper we propose a general framework for local pathplanning and steering that can be easily extended to perform highlevel behaviors. Our framework is based on the concept ...
Mubbasir Kapadia, Shawn Singh, William Hewlett, Pe...
IEEECGIV
2006
IEEE
15 years 8 months ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
200
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CGF
2011
14 years 6 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
IROS
2006
IEEE
97views Robotics» more  IROS 2006»
15 years 8 months ago
Spatial Reasoning for Real-time Robotic Manipulation
Abstract – Presented in this paper is an approach to realtime spatial reasoning for manipulative robotic tasks. When a service robot is requested to manipulate an object, it shou...
Han-Young Jang, Hadi Moradi, Suyeon Hong, Sukhan L...