Sciweavers

1324 search results - page 150 / 265
» Vector Geometry for Computer Graphics
Sort
View
DCC
2006
IEEE
16 years 1 months ago
On Efficient Quantizer Design for Robust Distributed Source Coding
This paper considers the design of efficient quantizers for a distributed source coding system. The information is encoded at independent terminals and transmitted across separate...
Ankur Saxena, Jayanth Nayak, Kenneth Rose
DCC
2003
IEEE
16 years 1 months ago
Video Compression with Intra/Inter Mode Switching and a Dual Frame Buffer
Video codecs that use motion compensation have recently achieved performance improvements from the use of intra/inter mode switching decisions within a ratedistortion framework. A...
Athanasios Leontaris, Pamela C. Cosman
DCC
2001
IEEE
16 years 1 months ago
Bounds for the Multicovering Radii of Reed-Muller Codes with Applications to Stream Ciphers
The multicovering radii of a code are recent generalizations of the covering radius of a code. For positive m, the m-covering radius of C is the least radius t such that every m-tu...
Iiro S. Honkala, Andrew Klapper
101
Voted
DCC
2010
IEEE
15 years 9 months ago
Optimized Analog Mappings for Distributed Source-Channel Coding
This paper focuses on optimal analog mappings for zero-delay, distributed source-channel coding. The objective is to obtain the optimal vector transformations that map between m-d...
Emrah Akyol, Kenneth Rose, Tor A. Ramstad
115
Voted
SIBGRAPI
2005
IEEE
15 years 8 months ago
An Image-Based Shading Pipeline for 2D Animation
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to...
Hedlena M. de A. Bezerra, Bruno Feijó, Luiz...