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» Vector Geometry for Computer Graphics
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SIGGRAPH
2000
ACM
15 years 6 months ago
Animating explosions
In this paper, we introduce techniques for animating explosions and their effects. The primary effect of an explosion is a disturbance that causes a shock wave to propagate thro...
Gary D. Yngve, James F. O'Brien, Jessica K. Hodgin...
133
Voted
SIGGRAPH
1998
ACM
15 years 6 months ago
Subdivision Surfaces in Character Animation
The creation of believable and endearing characters in computer graphics presents a number of technical challenges, including the modeling, animation and rendering of complex shap...
Tony DeRose, Michael Kass, Tien Truong
114
Voted
SIGGRAPH
1996
ACM
15 years 6 months ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...
121
Voted
SIGGRAPH
1995
ACM
15 years 5 months ago
Feature-based volume metamorphosis
Image metamorphosis, or image morphing, is a popular technique for creating a smooth transition between two images. For synthetic images, transforming and rendering the underlying...
Apostolos Lerios, Chase D. Garfinkle, Marc Levoy
SIGGRAPH
1991
ACM
15 years 5 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin