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DCC
2001
IEEE
16 years 1 months ago
The Coding-Optimal Transform
We propose a new transform coding algorithm that integrates all optimization steps into a coherent and consistent framework. Each iteration of the algorithm is designed to minimiz...
Cynthia Archer, Todd K. Leen
DCC
2005
IEEE
16 years 1 months ago
A Family of Binary (t, m, s)-Nets of Strength 5
(t, m, s)-nets were defined by Niederreiter [6], based on earlier work by Sobol' [7], in the context of quasi-Monte Carlo methods of numerical integration. Formulated in comb...
Jürgen Bierbrauer, Yves Edel
DCC
2005
IEEE
16 years 1 months ago
Quantization of Multiple Sources Using Integer Bit Allocation
Asymptotically optimal bit allocation among a set of quantizers for a finite collection of sources was determined in 1963 by Huang and Schultheiss. Their solution, however, gives ...
Benjamin Farber, Kenneth Zeger
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...
SIGGRAPH
2000
ACM
15 years 6 months ago
Lapped textures
We present a method for creating texture over an arbitrary surface mesh using an example 2D texture. The approach is to identify interesting regions (texture patches) in the 2D ex...
Emil Praun, Adam Finkelstein, Hugues Hoppe