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» Vector Geometry for Computer Graphics
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133
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SMA
2003
ACM
132views Solid Modeling» more  SMA 2003»
15 years 7 months ago
Tight cocone: a water-tight surface reconstructor
Surface reconstruction from unorganized sample points is an important problem in computer graphics, computer aided design, medical imaging and solid modeling. Recently a few algor...
Tamal K. Dey, Samrat Goswami
SIGGRAPH
1992
ACM
15 years 6 months ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
126
Voted
ASSETS
2009
ACM
15 years 8 months ago
Instant tactile-audio map: enabling access to digital maps for people with visual impairment
In this paper, we propose an automatic approach, complete with a prototype system, for supporting instant access to maps for local navigation by people with visual impairment. The...
Zheshen Wang, Baoxin Li, Terri Hedgpeth, Teresa Ha...
147
Voted
COMPGEOM
2007
ACM
15 years 4 months ago
Between umbra and penumbra
Computing shadow boundaries is a difficult problem in the case of non-point light sources. A point is in the umbra if it does not see any part of any light source; it is in full l...
Julien Demouth, Olivier Devillers, Hazel Everett, ...
140
Voted
IBPRIA
2007
Springer
15 years 8 months ago
Dimensionless Monocular SLAM
Abstract. It has recently been demonstrated that the fundamental computer vision problem of structure from motion with a single camera can be tackled using the sequential, probabil...
Javier Civera, Andrew J. Davison, J. M. M. Montiel