We present a technique which allows capture of 3D surface geometry and a useful class of BRDFs using extremely simple equipment. A standard digital camera with an attached flash s...
James A. Paterson, David Claus, Andrew W. Fitzgibb...
A lot of research has recently focused on the problem of capturing the geometry and motion of garments. Such work usually relies on special markers printed on the fabric to establ...
Derek Bradley, Tiberiu Popa, Alla Sheffer, Wolfgan...
Abstract. Nowadays computer graphics hardware presents a series of characteristics, such as AGP memory, vertex cache, etc., that can be used for real-time rendering. The aim of thi...
A hybrid video coding scheme which combines fractal coding with neighbourhood vector quantisation is reported. While fractal coding exploits the redundancy present in different sc...
A physically-based deformable model proposed by Terzopoulous et al. is governed by the Lagrange’s form, that establishes the relation between the dynamics of deformable models un...