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» Vector Geometry for Computer Graphics
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SIGGRAPH
1999
ACM
15 years 6 months ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
CGF
2005
186views more  CGF 2005»
15 years 2 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
VIS
2004
IEEE
174views Visualization» more  VIS 2004»
16 years 3 months ago
A Graphics Hardware-Based Vortex Detection and Visualization System
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...
Simon Stegmaier, Thomas Ertl
103
Voted
CVPR
2003
IEEE
16 years 4 months ago
Vector-Valued Image Regularization with PDE's : A Common Framework for Different Applications
1 We address the problem of vector-valued image regularization with variational methods and PDE's. From the study of existing formalisms, we propose a unifying framework base...
David Tschumperlé, Rachid Deriche
SG
2005
Springer
15 years 7 months ago
Generation of Glyphs for Conveying Complex Information, with Application to Protein Representations
Abstract. We present a method to generate glyphs which convey complex information in graphical form. A glyph has a linear geometry which is specified using geometric operations, e...
Greg Pintilie, Brigitte Tuekam, Christopher W. V. ...