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» Vector Geometry for Computer Graphics
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SIGGRAPH
1999
ACM
15 years 8 months ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
CGF
2005
186views more  CGF 2005»
15 years 4 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
VIS
2004
IEEE
174views Visualization» more  VIS 2004»
16 years 5 months ago
A Graphics Hardware-Based Vortex Detection and Visualization System
Feature detection in flow fields is a well researched area, but practical application is often difficult due to the numerical complexity of the algorithms preventing interactive u...
Simon Stegmaier, Thomas Ertl
CVPR
2003
IEEE
16 years 6 months ago
Vector-Valued Image Regularization with PDE's : A Common Framework for Different Applications
1 We address the problem of vector-valued image regularization with variational methods and PDE's. From the study of existing formalisms, we propose a unifying framework base...
David Tschumperlé, Rachid Deriche
SG
2005
Springer
15 years 10 months ago
Generation of Glyphs for Conveying Complex Information, with Application to Protein Representations
Abstract. We present a method to generate glyphs which convey complex information in graphical form. A glyph has a linear geometry which is specified using geometric operations, e...
Greg Pintilie, Brigitte Tuekam, Christopher W. V. ...