Poor convergence to concave shapes is a main limitation of snakes as a standard segmentation and shape modelling technique. The gradient of the external energy of the snake represe...
The construction of shape spaces is studied from a mathematical and a computational viewpoint. A program is outlined reducing the problem to four tasks: the representation of geom...
—With significant improvements in both wireless technologies and computational capabilities of mobile devices, it is now possible to exchange and render 3D graphics over wireless...
We review recent progress in the study of arrangements in computational and combinatorial geometry, and discuss several open problems and areas for further research. In this talk I...
In this paper we present an interactive texture-based technique for visualizing three-dimensional vector fields. The goal of the algorithm is to provide a general volume renderin...