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» Vector Geometry for Computer Graphics
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CG
2002
Springer
15 years 2 months ago
Robust adaptive polygonal approximation of implicit curves
We present an algorithm for computing a robust adaptive polygonal approximation of an implicit curve in the plane. The approximation is adapted to the geometry of the curve because...
Hélio Lopes, João Batista S. de Oliv...
ICPR
2008
IEEE
15 years 8 months ago
Convex hull based approach for multi-oriented character recognition from graphical documents
In this paper, we present a scheme towards recognition of English character in multi-scale and multi-oriented environments. Graphical document such as map consists of text lines w...
Partha Pratim Roy, Umapada Pal, Josep Lladó...
VRML
2000
ACM
15 years 6 months ago
The morph node
We discuss potential and limitations of a Morph Node, inspired by the corresponding construct in Java3D. A Morph Node in Java3D interpolates vertex attributes among several homeom...
Marc Alexa, Johannes Behr, Wolfgang Müller 00...
128
Voted
ICPR
2002
IEEE
15 years 7 months ago
Image Flows and One-Liner Graphical Image Representation
In this paper we introduce a novel graphical image representation comprising a single curve—the one-liner. The first step involves the detection and linking of image edges. We ...
Vadim Makhervaks, Gill Barequet, Alfred M. Bruckst...
100
Voted
PG
2002
IEEE
15 years 7 months ago
Shape-Similarity Search of Three-Dimensional Models Using Parameterized Statistics
In this paper, we propose a method for shape-similarity search of 3D polygonal-mesh models. The system accepts triangular meshes, but tolerates degenerated polygons, disconnected ...
Ryutarou Ohbuchi, Tomo Otagiri, Masatoshi Ibato, T...