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ICPR
2002
IEEE
15 years 7 months ago
Graphics Recognition from Binary Images: One Step or Two Steps
Recognizing graphic objects from binary images is an important task in many real-life applications. Generally, there are two ways to do the graphics recognition: onestep methods a...
Jiqiang Song, Min Cai, Michael R. Lyu, Shijie Cai
DCG
2011
14 years 9 months ago
More Colourful Simplices
We show that any point in the convex hull of each of (d +1) sets of (d +1) points in general position in Rd is contained in at least (d + 1)2/2 simplices with one vertex from each ...
Antoine Deza, Tamon Stephen, Feng Xie
ACII
2005
Springer
15 years 7 months ago
Sketch Based Facial Expression Recognition Using Graphics Hardware
In this paper, a novel system is proposed to recognize facial expression based on face sketch, which is produced by programmable graphics hardware-GPU(Graphics Processing Unit). Fi...
Jiajun Bu, Mingli Song, Qi Wu, Chun Chen, Cheng Ji...
SI3D
1995
ACM
15 years 5 months ago
Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes
This paper presents an algorithm for shadow calculation in dynamic polyhedral scenes illuminated by point light sources. It is based on a modi cation of Shadow Volume Binary Space...
Yiorgos Chrysanthou, Mel Slater
DCC
2006
IEEE
16 years 1 months ago
Compression and Machine Learning: A New Perspective on Feature Space Vectors
The use of compression algorithms in machine learning tasks such as clustering and classification has appeared in a variety of fields, sometimes with the promise of reducing probl...
D. Sculley, Carla E. Brodley