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CGF
2011
14 years 5 months ago
Interactive Modeling of City Layouts using Layers of Procedural Content
In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Proced...
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael...
109
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SIGGRAPH
2010
ACM
15 years 6 months ago
Vector solid textures
In this paper, we introduce a compact random-access vector representation for solid textures made of intermixed regions with relatively smooth internal color variations. It is fea...
Lvdi Wang, Kun Zhou, Yizhou Yu, Baining Guo
VISUALIZATION
1997
IEEE
15 years 6 months ago
Fast oriented line integral convolution for vector field visualization via the Internet
Oriented Line Integral Convolution (OLIC) illustrates flow fields by convolving a sparse texture with an anisotropic convolution kernel. The kernel is aligned to the underlying ...
Rainer Wegenkittl, Eduard Gröller
CGF
2008
340views more  CGF 2008»
15 years 2 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
DCC
2008
IEEE
16 years 1 months ago
Image Compression by Visual Pattern Vector Quantization (VPVQ)
This paper proposes a new image compression scheme by introducing visual patterns to nonlinear interpolative vector quantization (IVQ). Input images are first distorted by a gener...
Feng Wu, Xiaoyan Sun