In this paper, we present new solutions for the interactive modeling of city layouts that combine the power of procedural modeling with the flexibility of manual modeling. Proced...
Markus Lipp, Daniel Scherzer, Peter Wonka, Michael...
In this paper, we introduce a compact random-access vector representation for solid textures made of intermixed regions with relatively smooth internal color variations. It is fea...
Oriented Line Integral Convolution (OLIC) illustrates flow fields by convolving a sparse texture with an anisotropic convolution kernel. The kernel is aligned to the underlying ...
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
This paper proposes a new image compression scheme by introducing visual patterns to nonlinear interpolative vector quantization (IVQ). Input images are first distorted by a gener...