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» Vector Geometry for Computer Graphics
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SIGGRAPH
2000
ACM
15 years 5 months ago
Accessible animation and customizable graphics via simplicial configuration modeling
Our goal is to embed free-form constraints into a graphical model. With such constraints a graphic can maintain its visual integrity--and break rules tastefully--while being manip...
Tom Ngo, Doug Cutrell, Jenny Dana, Bruce Randall D...
111
Voted
SIBGRAPI
2006
IEEE
15 years 8 months ago
Improved FingerCode Matching Function
FingerCode is a fingerprint correlation matching scheme that relies on texture information. In this scheme, the oriented components are extracted from a fingerprint image using a ...
Gustavo de Sa, Roberto de Alencar Lotufo
CAMP
2005
IEEE
15 years 8 months ago
SVG Rendering for Internet Imaging
- The SVG (Scalable Vector Graphics) standard allows representing complex graphical scenes by a collection of graphic vectorial-based primitives, offering several advantages with r...
Sebastiano Battiato, Gianpiero di Blasi, Giovanni ...
CG
1998
Springer
15 years 2 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
SI3D
2006
ACM
15 years 8 months ago
Fast scene voxelization and applications
This paper presents a novel approach that uses graphics hardware to dynamically calculate a voxel-based representation of a scene. The voxelization is obtained on run-time in the ...
Elmar Eisemann, Xavier Décoret