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» Vector Geometry for Computer Graphics
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SIGGRAPH
1995
ACM
15 years 6 months ago
Creation and rendering of realistic trees
Recent advances in computer graphics have produced images approaching the elusive goal of photorealism. Since many natural objects are so complex and detailed, they are often not ...
Jason Weber, Joseph Penn
109
Voted
CGA
2004
15 years 2 months ago
Interactive Color Palette Tools
Color is fundamental in computer graphics imagery. But despite the importance of good color selection and the difficulty most people have making those color selections, current gr...
Barbara J. Meier, Anne Morgan Spalter, David B. Ka...
160
Voted
VIS
2004
IEEE
169views Visualization» more  VIS 2004»
16 years 3 months ago
Rendering Implicit Flow Volumes
Traditional flow volumes construct an explicit geometrical or parametrical representation from the vector field. The geometry is updated interactively and then rendered using an u...
Daqing Xue, Caixia Zhang, Roger Crawfis
SIGGRAPH
1999
ACM
15 years 6 months ago
Computing Exact Shadow Irradiance Using Splines
We present a solution to the general problem of characterizing shadows in scenes involving a uniform polygonal area emitter and a polygonal occluder in arbitrary position by manif...
Michael M. Stark, Elaine Cohen, Tom Lyche, Richard...
EGH
2003
Springer
15 years 7 months ago
An effective hardware architecture for bump mapping using angular operation
In this paper, we propose an effective bump mapping algorithm that utilizes the reference space with the polar coordinate system and also propose a new hardware architecture assoc...
S. G. Lee, W. C. Park, W. J. Lee, T. D. Han, S. B....