Collision detection is essential for many applications involving simulation, behavior and animation. However, it has been regarded as a computationallydemanding task and is often ...
Thomas C. Hudson, Ming C. Lin, Jonathan D. Cohen, ...
Abstract. This paper presents how the image-based rendering technique of viewdependent texture-mapping (VDTM) can be efficiently implemented using projective texture mapping, a fea...
A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...
The Mid-Ocean Studio, Brown University’s SHAPE lab, and Goldsmiths College are collaborating on a prototype system for the automatic evolution of biomimetic sculpture using stru...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
Katsevich reconstruction algorithm represents a breakthrough for helical cone-beam computed tomography (CT) reconstruction, because it is the first exact cone-beam reconstruction a...
Guorui Yan, Jie Tian, Shouping Zhu, Chenghu Qin, Y...