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» Vector Geometry for Computer Graphics
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SI3D
2006
ACM
15 years 3 months ago
Interactive refraction on complex static geometry using spherical harmonics
Olivier Génevaux, Frédéric La...
SIBGRAPI
2005
IEEE
15 years 3 months ago
GEncode: Geometry-Driven Compression in Arbitrary Dimension and Co-Dimension
Thomas Lewiner, Marcos Craizer, Hélio Lopes...
87
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CG
2004
Springer
14 years 9 months ago
A survey of point-based techniques in computer graphics
In recent years point-based geometry has gained increasing attention as an alternative surface representation, both for efficient rendering and for flexible geometry processing of...
Leif Kobbelt, Mario Botsch
MICRO
1998
IEEE
108views Hardware» more  MICRO 1998»
15 years 1 months ago
Exploiting Instruction Level Parallelism in Geometry Processing for Three Dimensional Graphics Applications
Three dimensional (3D) graphics applications have become very important workloads running on today's computer systems. A cost-effective graphics solution is to perform geomet...
Chia-Lin Yang, Barton Sano, Alvin R. Lebeck
CGF
2005
252views more  CGF 2005»
14 years 9 months ago
Support Vector Machines for 3D Shape Processing
We propose statistical learning methods for approximating implicit surfaces and computing dense 3D deformation fields. Our approach is based on Support Vector (SV) Machines, which...
Florian Steinke, Bernhard Schölkopf, Volker B...