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PPSN
1994
Springer
15 years 6 months ago
Genetic L-System Programming
We present the Genetic L-System Programming (GLP) paradigm for evolutionary creation and development of parallel rewrite systems (Lsystems, Lindenmayer-systems) which provide a com...
Christian Jacob
HPCA
2012
IEEE
13 years 9 months ago
Booster: Reactive core acceleration for mitigating the effects of process variation and application imbalance in low-voltage chi
Lowering supply voltage is one of the most effective techniques for reducing microprocessor power consumption. Unfortunately, at low voltages, chips are very sensitive to process ...
Timothy N. Miller, Xiang Pan, Renji Thomas, Naser ...
CGF
1998
213views more  CGF 1998»
15 years 1 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
IVA
2007
Springer
15 years 8 months ago
Proactive Authoring for Interactive Drama: An Author's Assistant
Interactive drama allows people to participate actively in a dynamically unfolding story, by playing a character or by exerting directorial control. One of the central challenges f...
Mei Si, Stacy Marsella, David V. Pynadath
NOSSDAV
2009
Springer
15 years 8 months ago
A delaunay triangulation architecture supporting churn and user mobility in MMVEs
This article proposes a new distributed architecture for update message exchange in massively multi-user virtual environments (MMVE). MMVE applications require delivery of updates...
Mohsen Ghaffari, Behnoosh Hariri, Shervin Shirmoha...