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» Verifiable Visualization for Isosurface Extraction
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VISSYM
2003
14 years 11 months ago
Hierarchical Isosurface Segmentation Based on Discrete Curvature
A high-level approach to describe the characteristics of a surface is to segment it into regions of uniform curehavior and construct an abstract representation given by a (topolog...
Fabien Vivodtzev, Lars Linsen, Georges-Pierre Bonn...
CASCON
2006
210views Education» more  CASCON 2006»
14 years 11 months ago
Accelerating marching cubes with graphics hardware
For large data sets in medicine and science, efficient isosurface extraction and rendering is crucial for interactive visualization. Previous GPU acceleration techniques have been...
Gunnar Johansson, Hamish Carr
ISVC
2009
Springer
15 years 4 months ago
High-Quality Rendering of Varying Isosurfaces with Cubic Trivariate C1-Continuous Splines
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Thomas Kalbe, Thomas Koch, Michael Goesele
CGF
2010
157views more  CGF 2010»
14 years 7 months ago
Non-iterative Second-order Approximation of Signed Distance Functions for Any Isosurface Representation
Signed distance functions (SDF) to explicit or implicit surface representations are intensively used in various computer graphics and visualization algorithms. Among others, they ...
Vladimir Molchanov, Paul Rosenthal, Lars Linsen
PG
2003
IEEE
15 years 3 months ago
Depth-Peeling for Texture-Based Volume Rendering
We present the concept of volumetric depth-peeling. The proposed method is conceived to render interior and exterior iso-surfaces for a fixed iso-value and to blend them without ...
Zoltán Nagy, Reinhard Klein