Although verification and simulation tools are always improving, the results they provide remain hard to analyze and interpret. On one hand, verification sticks to the functional ...
Steve Casselman, John Schewel, Christophe Beaumont
We propose a format of predicate diagrams for the verification of real-time systems. We consider systems that are defined as extended timed graphs, a format that combines timed au...
While Game Semantics has been remarkably successful at g, often in a fully abstract manner, a wide range of features of programming languages, there has to date been no attempt at...
In this paper, we present a technique to design and verify the Look-Aside (LA-1) Interface standard used in network processors. Our design flow includes several refinements starti...
To handle today’s complexity, modern circuits and systems be specified at a high level of abstraction. Recently, SystemC has been proposed as a language that allows a fast on o...