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» Video Activity Recognition in the Real World
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CHI
2007
ACM
15 years 10 months ago
Coordinating joint activity in avatar-mediated interaction
Massively multiplayer online games (MMOGs) currently represent the most widely used type of social 3D virtual worlds with millions of users worldwide. Although MMOGs take face-to-...
Robert J. Moore, E. Cabell Hankinson Gathman, Nico...
86
Voted
MONET
2007
106views more  MONET 2007»
14 years 9 months ago
Shakra: Tracking and Sharing Daily Activity Levels with Unaugmented Mobile Phones
This paper explores the potential for use of an unaugmented commodity technology—the mobile phone— as a health promotion tool. We describe a prototype application that tracks t...
Ian Anderson, Julie Maitland, Scott Sherwood, Loui...
98
Voted
WWW
2004
ACM
15 years 11 months ago
Mining models of human activities from the web
The ability to determine what day-to-day activity (such as cooking pasta, taking a pill, or watching a video) a person is performing is of interest in many application domains. A ...
Mike Perkowitz, Matthai Philipose, Kenneth P. Fish...
90
Voted
PAMI
2007
139views more  PAMI 2007»
14 years 9 months ago
Extraction and Analysis of Multiple Periodic Motions in Video Sequences
—The analysis of periodic or repetitive motions is useful in many applications, such as the recognition and classification of human and animal activities. Existing methods for th...
Alexia Briassouli, Narendra Ahuja
MM
2010
ACM
196views Multimedia» more  MM 2010»
14 years 10 months ago
Non-parametric anomaly detection exploiting space-time features
In this paper a real-time anomaly detection system for video streams is proposed. Spatio-temporal features are exploited to capture scene dynamic statistics together with appearan...
Lorenzo Seidenari, Marco Bertini