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ICC
2009
IEEE
197views Communications» more  ICC 2009»
15 years 4 months ago
A Game-Based Self-Organizing Uplink Tree for VoIP Services in IEEE 802.16j Networks
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
STOC
1997
ACM
257views Algorithms» more  STOC 1997»
15 years 2 months ago
Practical Loss-Resilient Codes
We present randomized constructions of linear-time encodable and decodable codes that can transmit over lossy channels at rates extremely close to capacity. The encoding and decod...
Michael Luby, Michael Mitzenmacher, Mohammad Amin ...
MMNS
2007
208views Multimedia» more  MMNS 2007»
14 years 11 months ago
Hybrid Overlay Networks Management for Real-Time Multimedia Streaming over P2P Networks
Recent growth of the multimedia content delivery over the Internet and the popularity of the peer-to-peer (P2P) architecture have opened new horizons for emerging novel services ov...
Mubashar Mushtaq, Toufik Ahmed
IFIP
2004
Springer
15 years 3 months ago
High Throughput Route Selection in Multi-rate Ad Hoc Wireless Networks
Abstract— An ad hoc wireless network is an autonomous selforganizing system of mobile nodes connected by wireless links where nodes not in direct range communicate via intermedia...
Baruch Awerbuch, David Holmer, Herbert Rubens
LCN
2006
IEEE
15 years 4 months ago
Packet Dispersion in IEEE 802.11 Wireless Networks
— Packet dispersion techniques have been commonly used to estimate bandwidth in wired networks. However, current packet dispersion techniques were developed for wired network env...
Mingzhe Li, Mark Claypool, Robert E. Kinicki