We propose a method for human activity recognition in videos, based on shape analysis. We define local shape descriptors for interest points on the detected contour of the human a...
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
For the huge amounts of audio and video material that could usefully be included in digital libraries, the cost of producing human-generated annotations and meta-data is prohibiti...
Alexander G. Hauptmann, Michael J. Witbrock, Micha...
In this paper we describe a method for indexing and retrieval of multimedia data based on annotation and segmentation. Our goal is the retrieval of segments of audio and video sui...
Identifying highlights in multimedia content such as video and audio is currently a very difficult technical problem. We present and evaluate a novel algorithm that identifies hig...