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FPLAY
2008
15 years 6 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
IV
2008
IEEE
296views Visualization» more  IV 2008»
15 years 11 months ago
Revealing Subnetwork Roles using Contextual Visualization: Comparison of Metabolic Networks
This article is addressing a recurrent problem in biology: mining newly built large scale networks. Our approach consists in comparing these new networks to well known ones. The v...
Romain Bourqui, Fabien Jourdan
CVPR
2006
IEEE
16 years 6 months ago
Robust Visual Tracking Using Case-Based Reasoning with Confidence
The paper describes a simple but robust framework for visual object tracking in a video sequence. Compared with the existing tracking techniques, our proposed tracking technique h...
Zhiwei Zhu, Wenhui Liao, Qiang Ji
NPAR
2004
ACM
15 years 10 months ago
Image and video based painterly animation
ssionism”, (bottom row) “Abstract”, “Pointillism”, “Flower” and “Abstract” styles. Figure 3 shows some of the brush strokes used. We present techniques for trans...
James Hays, Irfan A. Essa
ICMCS
1999
IEEE
134views Multimedia» more  ICMCS 1999»
15 years 9 months ago
Camera Break Detection by Partitioning of 2D Spatio-Temporal Images in MPEG Domain
In this paper, we propose a new approach to detect camera cuts and wipes. The approach projects a video into two images representing the spatio-tempoml continuity of a video life....
Chong-Wah Ngo, Ting-Chuen Pong, Roland T. Chin