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FPLAY
2008
15 years 3 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
162
Voted
IV
2008
IEEE
296views Visualization» more  IV 2008»
15 years 8 months ago
Revealing Subnetwork Roles using Contextual Visualization: Comparison of Metabolic Networks
This article is addressing a recurrent problem in biology: mining newly built large scale networks. Our approach consists in comparing these new networks to well known ones. The v...
Romain Bourqui, Fabien Jourdan
CVPR
2006
IEEE
16 years 4 months ago
Robust Visual Tracking Using Case-Based Reasoning with Confidence
The paper describes a simple but robust framework for visual object tracking in a video sequence. Compared with the existing tracking techniques, our proposed tracking technique h...
Zhiwei Zhu, Wenhui Liao, Qiang Ji
NPAR
2004
ACM
15 years 7 months ago
Image and video based painterly animation
ssionism”, (bottom row) “Abstract”, “Pointillism”, “Flower” and “Abstract” styles. Figure 3 shows some of the brush strokes used. We present techniques for trans...
James Hays, Irfan A. Essa
ICMCS
1999
IEEE
134views Multimedia» more  ICMCS 1999»
15 years 6 months ago
Camera Break Detection by Partitioning of 2D Spatio-Temporal Images in MPEG Domain
In this paper, we propose a new approach to detect camera cuts and wipes. The approach projects a video into two images representing the spatio-tempoml continuity of a video life....
Chong-Wah Ngo, Ting-Chuen Pong, Roland T. Chin