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CHI
2007
ACM
16 years 2 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
112
Voted
ICIP
2001
IEEE
16 years 4 months ago
Eyes 'n ears face detection
We present a robust and portable visual-based skin and face detection system developed for use in a multiple speaker teleconferencing system, employing both audio and video cues. ...
Bill Kapralos, Michael R. M. Jenkin, Evangelos E. ...
93
Voted
ICRA
2009
IEEE
118views Robotics» more  ICRA 2009»
15 years 9 months ago
Skillful manipulation based on high-speed sensory-motor fusion
— This video introduces the demonstration of skillful manipulation using a high-speed robot system. The system consists of visual and tactile sensors at a rate of 1 kHz and a hig...
Taku Senoo, Yuji Yamakawa, Satoru Mizusawa, Akio N...
ICCSA
2004
Springer
15 years 8 months ago
XCRAB: A Content and Annotation-Based Multimedia Indexing and Retrieval System
During recent years, a new framework, which aims to bring a unified and global approach in indexing, browsing and querying various digital multimedia data such as audio, video and ...
Seungmin Rho, SooCheol Lee, Eenjun Hwang, YangKyoo...
KDD
2004
ACM
147views Data Mining» more  KDD 2004»
15 years 8 months ago
Semantic representation: search and mining of multimedia content
Semantic understanding of multimedia content is critical in enabling effective access to all forms of digital media data. By making large media repositories searchable, semantic ...
Apostol Natsev, Milind R. Naphade, John R. Smith