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ICCV
2011
IEEE
13 years 12 months ago
Dynamic Manifold Warping for View Invariant Action Recognition
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
Dian Gong, Gerard Medioni
ECML
2006
Springer
15 years 1 months ago
B-Matching for Spectral Clustering
We propose preprocessing spectral clustering with b-matching to remove spurious edges in the adjacency graph prior to clustering. B-matching is a generalization of traditional maxi...
Tony Jebara, Vlad Shchogolev
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
15 years 6 months ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
DIGRA
2003
Springer
15 years 5 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
CVPR
2010
IEEE
15 years 8 months ago
Learning a Hierarchy of Discriminative Space-Time Neighborhood Features for Human Action Recognition
Recent work shows how to use local spatio-temporal features to learn models of realistic human actions from video. However, existing methods typically rely on a predefined spatial...
Adriana Kovashka, Kristen Grauman