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178
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ICCV
2011
IEEE
14 years 4 months ago
Dynamic Manifold Warping for View Invariant Action Recognition
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
Dian Gong, Gerard Medioni
ECML
2006
Springer
15 years 6 months ago
B-Matching for Spectral Clustering
We propose preprocessing spectral clustering with b-matching to remove spurious edges in the adjacency graph prior to clustering. B-matching is a generalization of traditional maxi...
Tony Jebara, Vlad Shchogolev
181
Voted
VR
2007
IEEE
214views Virtual Reality» more  VR 2007»
15 years 11 months ago
Single View Camera Calibration for Augmented Virtual Environments
Augmented Virtual Environments (AVE) are very effective in the application of surveillance, in which multiple video streams are projected onto a 3D urban model for better visualiz...
Lu Wang, Suya You, Ulrich Neumann
DIGRA
2003
Springer
15 years 10 months ago
The Construction of Ludic Space
Most modern graphics-based computer games entertain the player in part by presenting him or her with a simulated space, an imaginary two- or threedimensional region whose visual a...
Ernest Adams
CVPR
2010
IEEE
16 years 1 months ago
Learning a Hierarchy of Discriminative Space-Time Neighborhood Features for Human Action Recognition
Recent work shows how to use local spatio-temporal features to learn models of realistic human actions from video. However, existing methods typically rely on a predefined spatial...
Adriana Kovashka, Kristen Grauman