Sciweavers

40 search results - page 7 / 8
» Video Watermarking Based on Neural Networks
Sort
View
JEI
1998
94views more  JEI 1998»
13 years 6 months ago
Proximity sensing with wavelet-generated video
In this paper we introduce wavelet video processing of proximity sensor signals. Proximity sensing is required for a wide range of military and commercial applications, including w...
Steven Noel, Harold Szu
ISDA
2009
IEEE
14 years 27 days ago
GPU-Based Road Sign Detection Using Particle Swarm Optimization
—Road Sign Detection is a major goal of Advanced Driving Assistance Systems (ADAS). Since the dawn of this discipline, much work based on different techniques has been published ...
Luca Mussi, Stefano Cagnoni, Fabio Daolio
IJCNN
2006
IEEE
14 years 8 days ago
In-Place Learning for Positional and Scale Invariance
— In-place learning is a biologically inspired concept, meaning that the computational network is responsible for its own learning. With in-place learning, there is no need for a...
Juyang Weng, Hong Lu, Tianyu Luwang, Xiangyang Xue
ICMCS
2006
IEEE
177views Multimedia» more  ICMCS 2006»
14 years 9 days ago
Mixed Type Audio Classification with Support Vector Machine
Content-based classification of audio data is an important problem for various applications such as overall analysis of audio-visual streams, boundary detection of video story se...
Lei Chen 0002, Sule Gündüz, M. Tamer &Ou...
AIIDE
2006
13 years 7 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...