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JMM2
2007
127views more  JMM2 2007»
13 years 6 months ago
The Cut Detection Issue in the Animation Movie Domain
— In this paper we are proposing an improved cut detection algorithm adapted to the animation movies domain. A cut is the direct concatenation of two different shots and produces...
Bogdan Ionescu, Patrick Lambert, Didier Coquin, Va...
DIGRA
2005
Springer
13 years 12 months ago
'Feel It, Don't Think: the Significance of Affect in the Study of Digital Games
Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Eugenie Shinkle
CVPR
2004
IEEE
14 years 8 months ago
Tracking Loose-Limbed People
We pose the problem of 3D human tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loos...
Leonid Sigal, Sidharth Bhatia, Stefan Roth, Michae...
APGV
2004
ACM
176views Visualization» more  APGV 2004»
13 years 11 months ago
Towards perceptually realistic talking heads: models, methods and McGurk
Motivated by the need for an informative, unbiased and quantitative perceptual method for the development and evaluation of a talking head we are developing, we propose a new test...
Darren Cosker, Susan Paddock, A. David Marshall, P...
MMS
2010
13 years 4 months ago
Asynchronous reflections: theory and practice in the design of multimedia mirror systems
-- In this paper, we present a theoretical framing of the functions of a mirror by breaking the synchrony between the state of a reference object and its reflection. This framing p...
Wei Zhang, Bo Begole, Maurice Chu