We present a patch-based algorithm for the purpose of object classification in video surveillance. Within detected regions-of-interest (ROIs) of moving objects in the scene, a feat...
The design of a video surveillance system is directed on automatic identification of events of interest, especially on tracking and classification of moving vehicles or pedestrian...
The temporal segmentation of a video into shots is a fundamental prerequisite for video retrieval. There are two types of shot boundaries: abrupt shot changes (“cuts”) and grad...
Person identification using audio (speech) and visual (facial appearance, static or dynamic) modalities, either independently or jointly, is a thoroughly investigated problem in pa...
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...