A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...
Adaptation of distributed software to maintain the best possible application performance in the face of changes in available resources is an increasingly important and complex pro...
David A. Karr, Craig Rodrigues, Joseph P. Loyall, ...
In airborne video, objects are tracked from a moving camera and often imaged at very low resolution. The camera movement makes it difficult to determine whether or not an object i...
In this paper, we present an object-based coding scheme using three-dimensional shape-adaptive discrete wavelet transforms (SA-DWT). Rather than straightforward extension of 2D SA...
This paper presents parallel algorithms for MPEG video compression by using the PVM library. Because of the huge amount of computation, a sequential software encoder is slow at th...