We estimate the speed of texture change by measuring the spread of texture vectors in their feature space. This method allows us to robustly detect even very slow moving objects. B...
Longin Jan Latecki, Roland Miezianko, Dragoljub Po...
Abstract. This article presents a novel design flow called MOUSE for the effective development of digital signal processing systems in terms of development time, performance and p...
In this paper, we first generalize a recent statistical color image segmentation algorithm [5] to arbitrary graphs, and report its performance for 2D images, 3D meshes and volume...
Networking software is a growing bottleneck in modern workstations, particularly for high throughput applications such as networked digital video. We measure various components of...
demanding algorithm of a video encoder. It is known that about 60% ~ 80% of the total computation time is consumed for motion estimation [1]. The second is its high impact on the v...
J. Lee, Narayanan Vijaykrishnan, Mary Jane Irwin, ...