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GW
2003
Springer
310views Biometrics» more  GW 2003»
15 years 10 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
171
Voted
AVSS
2009
IEEE
15 years 10 months ago
Comparative Evaluation of Stationary Foreground Object Detection Algorithms Based on Background Subtraction Techniques
In several video surveillance applications, such as the detection of abandoned/stolen objects or parked vehicles, the detection of stationary foreground objects is a critical task...
Álvaro Bayona, Juan Carlos San Miguel, Jos&...
MM
2009
ACM
220views Multimedia» more  MM 2009»
15 years 9 months ago
Multi-modal scene segmentation using scene transition graphs
In this work the problem of automatic decomposition of video into elementary semantic units, known in the literature as scenes, is addressed. Two multi-modal automatic scene segme...
Panagiotis Sidiropoulos, Vasileios Mezaris, Ioanni...
156
Voted
ICASSP
2007
IEEE
15 years 8 months ago
Adaptive Multi-Pattern Fast Block-Matching Algorithm Based on Motion Classification Techniques
Motion estimation is the most time-consuming subsystem in a video codec. Thus, more efficient methods of motion estimation should be investigated. Real video sequences usually exh...
Iván González-Díaz, Manuel de...
134
Voted
CIVR
2006
Springer
15 years 8 months ago
Mining Novice User Activity with TRECVID Interactive Retrieval Tasks
Abstract. This paper investigates the applicability of Informedia shot-based interface features for video retrieval in the hands of novice users, noted in past work as being too re...
Michael G. Christel, Ronald M. Conescu