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DATE
2010
IEEE
151views Hardware» more  DATE 2010»
15 years 9 months ago
A GPU based implementation of Center-Surround Distribution Distance for feature extraction and matching
The release of general purpose GPU programming environments has garnered universal access to computing performance that was once only available to super-computers. The availability...
Aditi Rathi, Michael DeBole, Weina Ge, Robert T. C...
DAGM
2001
Springer
15 years 8 months ago
Wavelet Subspace Method for Real-Time Face Tracking
In this article, we present a new method for visual face tracking that is carried out in a wavelet subspace. Initially, a wavelet representation for the face template is created, ...
Volker Krüger, Rogério Schmidt Feris
LCN
1998
IEEE
15 years 8 months ago
Multicasting Multimedia Streams with Active Networks
Active networks allow code to be loaded dynamically into network nodes at run-time. This code can perform tasks specific to a stream of packets or even a single packet. In this pa...
Albert Banchs, Wolfgang Effelsberg, Christian F. T...
ICNP
1997
IEEE
15 years 8 months ago
On-line Dynamic Bandwidth Allocation
Network multimedia applications require certain performance guarantees that can be provided through proper resource allocation. Allocation techniques are needed to provide these g...
Errin W. Fulp, Douglas S. Reeves
CSCW
2006
ACM
15 years 7 months ago
An exploratory analysis of partner action and camera control in a video-mediated collaborative task
This paper reports on an exploratory experimental study of the relationships between physical movement and desired visual information in the performance of video-mediated collabor...
Abhishek Ranjan, Jeremy P. Birnholtz, Ravin Balakr...