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AIIDE
2008
15 years 5 months ago
A Cover-Based Approach to Multi-Agent Moving Target Pursuit
We explore the task of designing an efficient multi-agent system that is capable of capturing a single moving target, assuming that every agent knows the location of all agents on...
Alejandro Isaza, Jieshan Lu, Vadim Bulitko, Russel...
140
Voted
AIPR
2008
IEEE
15 years 4 months ago
Low-cost, high-speed computer vision using NVIDIA's CUDA architecture
In this paper, we introduce real time image processing techniques using modern programmable Graphic Processing Units (GPU). GPUs are SIMD (Single Instruction, Multiple Data) device...
Seung In Park, Sean P. Ponce, Jing Huang, Yong Cao...
100
Voted
CVPR
2008
IEEE
15 years 4 months ago
A rank constrained continuous formulation of multi-frame multi-target tracking problem
This paper presents a multi-frame data association algorithm for tracking multiple targets in video sequences. Multi-frame data association involves finding the most probable corr...
Khurram Shafique, Mun Wai Lee, Niels Haering
102
Voted
GRAPHITE
2007
ACM
15 years 4 months ago
Mode-splitting for highly detailed, interactive liquid simulation
This work introduces a new technique for highly detailed, interactive liquid simulations. Similar to the mode-splitting method (used e.g. in oceanography), we separate the simulat...
H. Cords
109
Voted
DRM
2008
Springer
15 years 4 months ago
A decision theoretic framework for analyzing binary hash-based content identification systems
Content identification has many applications, ranging from preventing illegal sharing of copyrighted content on video sharing websites, to automatic identification and tagging of ...
Avinash L. Varna, Ashwin Swaminathan, Min Wu