In this paper we present the European project Open Dance and in particular our contribution to the 3D simulation of folk dances and their presentation on the web. Our aim is to pro...
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor pr...
Identifying a precise anatomic skeleton is important in order to ensure high quality motion capture. In this paper we discuss two skeleton fitting techniques based on 3D optical ma...
The use of human hand as a natural interface device serves as a motivating force for research in the modeling, analyzing and capturing of the motion of articulated hand. Model-bas...
This paper proposes a method for capturing the performance
of a human or an animal from a multi-view video
sequence. Given an articulated template model and silhouettes
from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...