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» Video-Based Motion Capturing for Skeleton-Based 3D Models
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ICMCS
2006
IEEE
134views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Motion Segmentation of 3D Video using Modified Shape Distribution
In this paper, temporal segmentation of 3D video based on motion analysis is presented. 3D video is a sequence of 3D models made for a real-world dynamic object. A modified shape ...
Toshihiko Yamasaki, Kiyoharu Aizawa
APGV
2010
ACM
247views Visualization» more  APGV 2010»
15 years 3 months ago
Perception of linear and nonlinear motion properties using a FACS validated 3D facial model
In this paper we present the first Facial Action Coding System (FACS) valid model to be based on dynamic 3D scans of human faces for use in graphics and psychological research. T...
Darren Cosker, Eva Krumhuber, Adrian Hilton
120
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CVPR
2011
IEEE
14 years 7 months ago
From 3D Scene Geometry to Human Workspace
We present a human-centric paradigm for scene understanding. Our approach goes beyond estimating 3D scene geometry and predicts the “workspace” of a human which is represented...
Abhinav Gupta, Scott Satkin, Alyosha Efros, Martia...
ICWL
2007
Springer
15 years 5 months ago
A Piece-Wise Learning Approach to 3D Facial Animation
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...
Yushun Wang, Yueting Zhuang, Jun Xiao, Fei Wu
ECCV
2004
Springer
16 years 1 months ago
Hand Motion from 3D Point Trajectories and a Smooth Surface Model
A method is proposed to track the full hand motion from 3D points reconstructed using a stereoscopic set of cameras. This approach combines the advantages of methods that use 2D mo...
Guillaume Dewaele, Frederic Devernay, Radu Horaud