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ICRA
2006
IEEE
156views Robotics» more  ICRA 2006»
14 years 8 days ago
Depth Perception in an Anthropomorphic Robot that replicates Human Eye Movements
— In the eyes of many species, the optical nodal points of the cornea and lens do not lie on the axes of rotation of the eye. During eye movements, this lack of alignment produce...
Fabrizio Santini, Michele Rucci
INFOCOM
2007
IEEE
14 years 16 days ago
Cross-Layer Analysis of Rate Adaptation, DCF and TCP in Multi-Rate WLANs
—Wireless Internet access is facilitated by IEEE 802.11 WLANs that, in addition to realizing a specific form of CSMA/CA—distributed coordination function (DCF)— implement a ...
Jaehyuk Choi, Kihong Park, Chongkwon Kim
DIGRA
2005
Springer
13 years 11 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
13 years 11 months ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
MOBISYS
2011
ACM
12 years 9 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...