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VLDB
1998
ACM
82views Database» more  VLDB 1998»
15 years 2 months ago
Resource Scheduling for Composite Multimedia Objects
Scheduling algorithms for composite multimedia presentations need to ensure that the user-defined synchronization constraints for the various presentation components are met. This...
Minos N. Garofalakis, Yannis E. Ioannidis, Banu &O...
CGF
2010
163views more  CGF 2010»
14 years 10 months ago
Meshless Shape and Motion Design for Multiple Deformable Objects
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
3DIM
2011
IEEE
13 years 10 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
CVPR
2007
IEEE
16 years 4 days ago
Towards Scalable Representations of Object Categories: Learning a Hierarchy of Parts
This paper proposes a novel approach to constructing a hierarchical representation of visual input that aims to enable recognition and detection of a large number of object catego...
Sanja Fidler, Ales Leonardis
98
Voted
CVPR
2009
IEEE
16 years 5 months ago
Appearance-based Keypoint Clustering
We present an algorithm for clustering sets of detected interest points into groups that correspond to visually dis- tinct structure. Through the use of a suitable colour and tex...
Francisco J. Estrada, Pascal Fua, Sabine Süss...