Recognition of player actions in broadcast sports video is a challenging task due to low resolution of the players in video frames. In this paper, we present a novel method to rec...
We introduce a method for recovering the spatial and temporal alignment between two or more views of objects moving over a ground plane. Existing approaches either assume that the...
Walter Nunziati, Jonathan Alon, Stan Sclaroff, Alb...
Garbage collection yields numerous software engineering benefits, but its quantitative impact on performance remains elusive. One can compare the cost of conservative garbage col...
We apply simplified image-based lighting methods to reduce the equipment, cost, time, and specialized skills required for high-quality photographic lighting of desktop-sized stat...
Ankit Mohan, Jack Tumblin, Bobby Bodenheimer, Cind...
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...