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COMPGEOM
2003
ACM
15 years 3 months ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
15 years 2 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
VISUALIZATION
2000
IEEE
15 years 2 months ago
Extracting regions of interest applying a local watershed transformation
In this paper, we present a new technique for extracting regions of interest (ROI) applying a local watershed transformation. The proposed strategy for computing catchment basins ...
Stanislav L. Stoev, Wolfgang Straßer
ICVS
1999
Springer
15 years 2 months ago
3-D Modelling and Robot Localization from Visual and Range Data in Natural Scenes
Abstract. This paper concerns the exploration of a natural environment by a mobile robot equipped with both a video camera and a range sensor (stereo or laser range finder); we fo...
Carlos Parra, Rafael Murrieta-Cid, Michel Devy, Ma...
ICALP
1997
Springer
15 years 1 months ago
Recursive Computational Depth
In the 1980's, Bennett introduced computational depth as a formal measure of the amount of computational history that is evident in an object's structure. In particular,...
James I. Lathrop, Jack H. Lutz