The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
The use of illumination and view dependent textural information is one way to capture the realistic appearance of genuine materials. One example of such data is the bidirectional ...
As Wikipedia has become one of the most used knowledge bases worldwide, the problem of the trustworthiness of the information it disseminates becomes central. With WikipediaViz, w...
Information Visualisation (InfoVis) is defined as an ive visual representation of abstract data. We view the user’s interaction with InfoVis tools as an experience which is made...
We present a method for hierarchical data approximation using curved quadratic simplicial elements for domain decomposition. Scientific data defined over two- or three-dimensional ...