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ATAL
2003
Springer
15 years 2 months ago
Scenario description for multi-agent simulation
Making it easier to design interactions between agents and humans is essential for realizing multi-agent simulations of social phenomena such as group dynamics. To realize large-s...
Yohei Murakami, Toru Ishida, Tomoyuki Kawasoe, Rei...
HICSS
1999
IEEE
178views Biometrics» more  HICSS 1999»
15 years 1 months ago
Collaborative Web Crawling: Information Gathering/Processing over Internet
The main objective of the IBM Grand Central Station (GCS) is to gather information of virtually any type of formats (text, data, image, graphics, audio, video) from the cyberspace...
Shang-Hua Teng, Qi Lu, Matthias Eichstaedt, Daniel...
ATAL
2006
Springer
15 years 1 months ago
ActorNet: an actor platform for wireless sensor networks
We present actorNet, a mobile agent platform for wireless sensor networks (WSNs). WSNs are well-suited to multiagent systems: agent autonomy reduces the need for communication, sa...
YoungMin Kwon, Sameer Sundresh, Kirill Mechitov, G...
HPDC
2000
IEEE
15 years 1 months ago
Automatic Configuration and Run-time Adaptation of Distributed Applications
Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
Fangzhe Chang, Vijay Karamcheti
LREC
2010
203views Education» more  LREC 2010»
14 years 11 months ago
MPC: A Multi-Party Chat Corpus for Modeling Social Phenomena in Discourse
In this paper, we describe our experience with collecting and creating an annotated corpus of multi-party online conversations in a chat-room environment. This effort is part of a...
Samira Shaikh, Tomek Strzalkowski, Aaron Broadwell...