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IJCAI
2007
15 years 3 months ago
A Decision-Theoretic Model of Assistance
There is a growing interest in intelligent assistants for a variety of applications from organizing tasks for knowledge workers to helping people with dementia. In this paper, we ...
Alan Fern, Sriraam Natarajan, Kshitij Judah, Prasa...
EUROGRAPHICS
2010
Eurographics
15 years 11 months ago
The Virtual Director: a Correlation-Based Online Viewing of Human Motion
Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Jackie Assa, Lior Wolf, Daniel Cohen-Or
170
Voted
CVPR
2009
IEEE
16 years 9 months ago
Dense saliency-based spatiotemporal feature points for action recognition
Several spatiotemporal feature point detectors have been recently used in video analysis for action recognition. Feature points are detected using a number of measures, namely sali...
Konstantinos Rapantzikos, Stefanos D. Kollias, Yan...
TSMC
2008
117views more  TSMC 2008»
15 years 9 days ago
Discovery of High-Level Behavior From Observation of Human Performance in a Strategic Game
This paper explores the issues faced in creating a sys-4 tem that can learn tactical human behavior merely by observing5 a human perform the behavior in a simulation. More specific...
Brian S. Stensrud, Avelino J. Gonzalez
103
Voted
ECAI
2004
Springer
15 years 7 months ago
Avatars That Learn How to Behave
It is possible to model avatars that learn to simulate object manipulations and other complex actions. A number of applications may benefit from this technique including safety, e...
Adam Szarowicz, Paolo Remagnino