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DAGM
2006
Springer
15 years 1 months ago
Handling Camera Movement Constraints in Reinforcement Learning Based Active Object Recognition
In real world scenes, objects to be classified are usually not visible from every direction, since they are almost always positioned on some kind of opaque plane. When moving a cam...
Christian Derichs, Heinrich Niemann
ICPR
2008
IEEE
15 years 10 months ago
Action recognition based on homography constraints
In this paper, we present a new approach for viewinvariant action recognition using constraints derived from the eigenvalues of planar homographies associated with triplets of bod...
Hassan Foroosh, Nazim Ashraf, Yuping Shen
ICPR
2010
IEEE
14 years 7 months ago
Hierarchical Human Action Recognition by Normalized-Polar Histogram
This paper proposes a novel human action recognition approach which represents each video sequence by a cumulative skeletonized images (called CSI) in one action cycle. Normalized-...
Maryam Ziaeefard, Hossein Ebrahimnezhad
ACMACE
2005
ACM
15 years 3 months ago
Tri-Story as "intuitive cinema" interactive storytelling based on physical action for multi-screen
This paper proposes “intuitive cinema” – a new form of interactive storytelling, which emphasizes user motive and viewpoints, and implements its cinematic expressions based ...
Satoru Tokuhisa, Alice Ding, Masa Inakage
83
Voted
AMT
2009
Springer
116views Multimedia» more  AMT 2009»
15 years 4 months ago
Unifying Web-Scale Search and Reasoning from the Viewpoint of Granularity
Considering the time constraints and Web scale data, it is impossible to achieve absolutely complete reasoning results. Plus, the same results may not meet the diversity of user ne...
Yi Zeng, Yan Wang, Zhisheng Huang, Ning Zhong