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» Virtual "Third Places": A Case Study of Sociabilit...
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CSCW
2007
ACM
14 years 10 months ago
Virtual "Third Places": A Case Study of Sociability in Massively Multiplayer Games
Nicolas Ducheneaut, Robert J. Moore, Eric Nickell
71
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CORR
2007
Springer
122views Education» more  CORR 2007»
14 years 10 months ago
Modeling Epidemic Spread in Synthetic Populations - Virtual Plagues in Massively Multiplayer Online Games
A virtual plague is a process in which a behavior-affecting property spreads among characters in a Massively Multiplayer Online Game (MMOG). The MMOG individuals constitute a synt...
Magnus Boman, Stefan J. Johansson