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ICPR
2004
IEEE
16 years 3 months ago
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to re...
Masayuki Kanbara, Naokazu Yokoya
IUI
2009
ACM
15 years 11 months ago
Multi-touch interaction for robot control
Recent developments in multi-touch technologies have exposed fertile ground for research in enriched humanrobot interaction. Although multi-touch technologies have been used for v...
Mark Micire, Jill L. Drury, Brenden Keyes, Holly A...
CVPR
2010
IEEE
15 years 9 months ago
Multilinear Pose and Body Shape Estimation of Dressed Subjects from Image Sets
In this paper we propose a multilinear model of human pose and body shape which is estimated from a database of registered 3D body scans in different poses. The model is generated...
Nils Hasler, Hanno Ackermann, Bodo Rosenhahn, Thor...
MIG
2009
Springer
15 years 8 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura
MMSP
2008
IEEE
117views Multimedia» more  MMSP 2008»
15 years 8 months ago
Vibrotactile jacket for perception enhancement
—By nature, human beings perceive their environment mostly using sight and audition. Vibrotactile feedback has proven satisfying results in the domains of simple multimodal inter...
Sylvain Cardin, Daniel Thalmann