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SIGGRAPH
2000
ACM
15 years 6 months ago
Interactive multi-pass programmable shading
Programmable shading is a common technique for production animation, but interactive programmable shading is not yet widely available. We support interactive programmable shading ...
Mark S. Peercy, Marc Olano, John Airey, P. Jeffrey...
CHI
1999
ACM
15 years 6 months ago
The GAZE Groupware System: Mediating Joint Attention in Multiparty Communication and Collaboration
In this paper, we discuss why, in designing multiparty mediated systems, we should focus first on providing non-verbal cues which are less redundantly coded in speech than those n...
Roel Vertegaal
APCHI
1998
IEEE
15 years 6 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
APCHI
1998
IEEE
15 years 6 months ago
Mixed Task Domain Representation in VR-DIS
Direct manipulation interfaces are characterised according to the representation of the task domain: the domain objects and the effect of user operations on those objects. In the ...
M. K. D. Coomans, H. H. Achten
FGR
2004
IEEE
164views Biometrics» more  FGR 2004»
15 years 5 months ago
Real-Time Pointing Gesture Recognition for an Immersive Environment
We present an algorithm for the real-time detection and interpretation of pointing gestures, performed with one or both arms. The pointing gestures are used as an intuitive tracki...
Roland Kehl, Luc J. Van Gool