This paper addresses the problem of 3D sound representation without sound source localization and proposes a theory based on the ray-space representation of light rays, which is i...
Advances in digital technology for the graphic and textual representation of manuscripts have not, until recently, been applied to the worldʼs oldest manuscripts, cuneiform table...
Jonathan D. Cohen, Donald Duncan, Dean Snyder, Jer...
We discuss a system for the digital capture of museum artefacts which are accumulated into a multimedia repository comprising 3D models, images, video and sound clips as well as t...
Manjula Patel, Krzysztof Walczak, Fabrizio Giorgin...
In this paper we present a complete point-based pipeline for the capture, display and illustration of very large scans of archeological artifacts. This approach was developed as p...
Florent Duguet, George Drettakis, Daniel Girardeau...
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...