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» Virtual 3D camera composition from frame constraints
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DIGRA
2005
Springer
15 years 3 months ago
Games, Montage and the First Person Point of View
Interactive montage combines the elements of play and visual representation. The analysis of four examples of interactive montage in reference to a first person point of view high...
Michael Nitsche
NIPS
2000
14 years 11 months ago
Feature Correspondence: A Markov Chain Monte Carlo Approach
When trying to recover 3D structure from a set of images, the most di cult problem is establishing the correspondence between the measurements. Most existing approaches assume tha...
Frank Dellaert, Steven M. Seitz, Sebastian Thrun, ...
ECCV
2002
Springer
15 years 11 months ago
Eye Gaze Correction with Stereovision for Video-Teleconferencing
Abstract. The lack of eye contact in desktop video teleconferencing substantially reduces the effectiveness of video contents. While expensive and bulky hardware is available on th...
Ruigang Yang, Zhengyou Zhang
TFM
2009
Springer
252views Formal Methods» more  TFM 2009»
15 years 4 months ago
Abstraction and Modelling: A Complementary Partnership
action and Modelling - a complementary partnership” 10h30 – 11h 00 Coffee break 11h-12h30 Session 1 “Model Transformation: Foundations” Algebraic models for bidirectional m...
Jeffrey Kramer