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ATAL
2008
Springer
14 years 11 months ago
The intensity of perceived emotions in 3D virtual humans
Synthetically generated 3D humans often fail to express a full range of emotions or present different levels of the same type of emotion. Transcending the facial expression, what ...
Ahmad S. Shaarani, Daniela M. Romano
ATAL
2009
Springer
15 years 4 months ago
EmoEmma: emotional speech input for interactive storytelling
Whilst techniques for narrative generation and agent behaviour have made significant progress in recent years, natural language processing remains a bottleneck hampering the scala...
Fred Charles, David Pizzi, Marc Cavazza, Thurid Vo...
CIA
1998
Springer
15 years 1 months ago
Multiagent Systems in Information-Rich Environments
Information-rich environments are the open environments that characterize most of the modern applications of computing technology. The applications include ubiquitous information a...
Michael N. Huhns, Munindar P. Singh
79
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GECCO
2005
Springer
114views Optimization» more  GECCO 2005»
15 years 3 months ago
A resource-allocation mechanism for multiagent networks
The nature of computer networks and the manner in which network services are provided are changing dramatically. Network architectures that employ virtual mobile agents to provide...
Vishakh, Nicholas Urrea, Tadashi Nakano, Tatsuya S...
AGS
2009
Springer
15 years 4 months ago
Distributed Platform for Large-Scale Agent-Based Simulations
Abstract. We describe a distributed architecture for situated largescale agent-based simulations with predominately local interactions. The approach, implemented in AglobeX Simulat...
David Sislák, Premysl Volf, Michal Jakob, M...