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ATAL
2005
Springer
15 years 3 months ago
Designing multiparty interaction support in Elva, an embodied tour guide
Although social research into group interaction has flourished since the 20th century, the technology of embodied conversational agents for handling multiparty interaction is stil...
Jun Zheng, Xiang Yuan, Yam San Chee
82
Voted
GECCO
2008
Springer
149views Optimization» more  GECCO 2008»
14 years 10 months ago
Real-time imitation-based adaptation of gaming behaviour in modern computer games
In the course of the recent complexification and sophistication of commercial computer games, the creation of competitive artificial players that are able to behave intelligentl...
Steffen Priesterjahn, Alexander Weimer, Markus Ebe...
IVA
2007
Springer
15 years 3 months ago
Incorporating Emotion Regulation into Virtual Stories
This paper presents an approach to incorporate emotion regulation as addressed within psychology literature into virtual characters. To this end, first Gross’ informal theory of ...
Tibor Bosse, Matthijs Pontier, Ghazanfar F. Siddiq...
WOA
2010
14 years 7 months ago
A Self-Organising System for Resource Finding in Large-Scale Computational Grids
This paper presents a novel approach for resource finding and job allocation in a computational Grid. The proposed system is called HYGRA, for HYperspace-based Grid Resource Alloca...
Fabrizio Messina, Giuseppe Pappalardo, Corrado San...
74
Voted
AAAI
2006
14 years 11 months ago
Spinning Multiple Social Networks for Semantic Web
Social networks are important for the Semantic Web. Several means can be used to obtain social networks: using social networking services, aggregating Friendof-a-Friend (FOAF) doc...
Yutaka Matsuo, Masahiro Hamasaki, Yoshiyuki Nakamu...